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Thread starter OusterX Start date Aug 9, OusterX Crusader. Has anybody played Attack! I saw it at the WotC store yesterday, and it looks pretty sweet, esp with the Pacific Expansion. My impression from looking at the display they had out was of sort of Axis and Allies type game, but with cards population and resources rail, oil, etc in place of the UPC's, and a slightly more complex economic system. Any word from actual play? I'm tempted to pick it up, as I was with their version of Civilization RPGnet Member.
Validated User. It looks like their attempt to replace Risk, actually. I've read over the rules, but haven't played it yet. My assessment from the rules is: simple mechanics, possibility for serious strategy, resolves many of the issues of Risk by, for example, putting an end-game limit. The components are all at the quality I'd expect for a high-quality war game of recent years, and I'd actually rate it above average given the price point.
If I want retro -- and keeping track of board-game pieces is about the farthest from modern you can get -- I'll dig my old Atart console out of my parents' attic, thankyouverymuch. Franklyn , Feb 8, Cant wait for the game to come out, now i can beat people with more board games!!!!!
From what I know of the rules of the boardgame, it is nothing like Civ 1, 2 or 3. Joined: Oct 27, Messages: I r roxxor at Risk, already. Hence, I am the Warlord. Warlord Sam. That's me. Oh, right. Time to go. Moderator Action: Off-topic image deleted. Warlord Sam , Feb 8, The original Civilization was a boardgame from Avalon Hill.
It is really nothing like the computer game, but is still fun in it's own way. As for a board game, I am terribly afraid that the "Age of Boardgames" is over. I still love them, but there are far too many people who have neither the time or the patience to play a boardgame I sincerely hope that this game does well, if only with the name recognition.
The industry needs a winner, after horrific losses the last couple of years. But unfortunately, I don't think so. Flatlander Fox , Feb 8, That's a pretty good value. Sixchan , Feb 8, The idea of a Civilization board game with pieces sounds great to me. Explore Wikis Community Central. Register Don't have an account? Board game. Edit source History Talk 0.
Do you like this video? Others resources have also special bonuses, depending on the Era. With terraforming you can even improve deserts, forests and mountains. During the early eras you can experience a civil war in your unhappy settlements. Revolts In unhappy cities you can experience revolts if you have a certain type of government, civilization, or military absence.
Revolutions With some governments if you have more unhappy cities than happy ones your civilization will automatically engage a revolution. Intelligence Spies are now part of the game set. You can try to accomplish tricky missions to damage your opponents or as a support for war. Obsolescence City improvements do not cease to be useful after changing Era. Previous Era improvements have half value; you need two of them to make a city happy or productive.
Improvements older that 2 Eras have to be considered obsolete and therefore eliminated. Military units will never get obsolete. Capital Every player owns a Capital. This city is important for commerce, intelligence activity and other aspects. Cultural influence It is now possible to assimilate cities.
If you are culturally advanced you can assimilate a city just being close to it.
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