The graphics were quite impressive for the time and it introduced tracks that were based on real racing circuits. As in real racing, players had to qualify before racing against opponents. It was first released in by Namco and within a year it was the highest-earning arcade game in North America. Today it is seen as one of the most influential racing games of all time and one that firmly established the genre. Most of us, however, will remember it as the first racing game we ever played.
Dig Dug was released in by Namco and ported for several consoles. The aim of the game was to dig around and eradicate underground monsters by shooting them with some sort of a homemade air-pumping contraption and inflating them until they eventually exploded. This might sound very cruel, but it was satisfying to see those green dragon-like monsters pop. You had to time your inflations well though since while you were pumping you were quite vulnerable and the other monsters might sneak up on you.
Another way of killing the monsters was by dropping rocks on them. This was achieved by digging a tunnel directly below a rock while an enemy walked underneath it. Somehow the monsters were able to traverse the underground without having to dig tunnels though. Dig Dug will always be remembered for its unique storyline and ridiculous way of eliminating enemies. As the name implies, is a shooter based on events that happened during World War II. It was a classic "Bullet Hell," where the player had to avoid a slew of enemy fighters, gunning them down as quickly as possible.
It might not be as flashy as some of the top-down shooters we have in the modern age but for its time was an absolute blast to play. The only objective was to survive the seemingly endless waves of foes and you fought tirelessly just for the sake of it. The Goonies was an amazing film, filled with a great cast and offering up an exciting storyline that the whole family could enjoy. The movie saw a lot of success when it released in , so it's no surprise that a video game based on the iconic adventure would soon follow.
It's actually a pretty entertaining title, with good sound design and solid visuals. Although, if you plan on playing it yourself, you might want to bring a strategy guide. It's pretty easy to feel lost and hopeless in The Fratelli Family's Hideout. BurgerTime was originally called Hamburger, but it was renamed before entering the North American market. It was released in , and, as the name suggests, requires the player to successfully make delicious hamburgers.
This is easier said than done though, since the chef, aptly named Peter Pepper, is constantly pursued by dangerous food foes which must be avoided by climbing ladders, temporarily stunning them, or dropping burger parts on them, effectively squashing them.
The ultimate goal is to complete a number of burgers and have them drop onto plates below. Maybe, it wasn't even in your top 10 of go-to games. It was more like one of those games you played when you had exhausted your other more popular games. Nevertheless, the game had its moments and it is a game that you are not likely to forget due to how unique the concept is.
If you have ever played Duck Hunt, then you will remember how that darn dog taunted you by laughing at you when you missed the ducks. The game was released in and requires a light gun to play. Light guns work in the same way a camera does, by capturing light. Quite ingenious for the technology we had at the time. The obvious aim of the game was to shoot a required number of ducks to pass the round. If a duck was successfully shot down, it was retrieved by your hunting dog. However, if all ducks were missed, then the dog instead taunted the player by laughing at him.
Those feelings of anger caused by that dog will definitely be one of the reasons Duck Hunt will always be remembered. Excitebike was a motocross game released in by Nintendo. The aim of the game is to finish a motocross track within a certain amount of time. This involves driving over ramps, dodging obstacles, and overcoming opponents. The player had to control the speed and temperature of the bike, along with the pitch of the bike when airborne, since bad landings meant falling off the bike and wasting time.
If the bike overheated, it had to stop and cool down for a bit before being able to drive. The game is challenging fun and the graphics have a certain charm to them that made it stand the test of time.
No collection of 8-bit games would be complete without Excitebike. Video games have come a long way since their creation. Anyone who picks up a retro puzzle-platformer from the 80s for the first time in the modern age is probably going to grimace at the simplicity of all of it. Most Indie Games we get in the here-and-now tower over titles from the past. Maybe that's why Penguin Land seems so special, even today. The title released for the Sega Master System in and offered a lot of interesting mechanics.
You'll dig your way through a series of levels, guiding an egg and protecting it and yourself from dangers. The game also looks great, boasting some impressive visuals for its time. Circus Charlie is one of those games with classically memorable 8-bit sounds and graphics, along with addictively fun gameplay. It was released in by Konami and was an instant hit.
In the game, the player controls a clown who has to complete a number of unique circus-like challenges without failing or running out of time. After all the challenges have been completed, they start from the beginning again, but with added difficulty.
From jumping through hoops, tightrope walking, jumping between trampolines or balls, and riding a horse to doing a trapeze act, the game had many different challenges all rolled into one, so it always remained interesting. With Circus Charlie as with many games of the time timing was the key to success!
He continued to improve the game, however, and later received offers from a variety of publishers. The aim of the game is to collect piles of gold placed all over a level, without being caught by enemies.
A player can run, climb ladders and rails or dig holes to traverse the level and evade enemies. Once all the gold is collected, a ladder is available to reach the top of the screen before advancing to the next level. Lode Runner is one of those games where the levels quickly become more complicated with intricate strategies needed to complete them. You need to be clever to succeed, which makes it much more interesting than mindless button pressing.
You know that a game is great when even the creator of Tetris gives it his approval. Arcades are, sadly, a foreign concept to a lot of young gamers in the modern age. We still have specific locations dedicated to keeping their memory alive and there are a handful of "family fun centers" think Dave N' Busters that house a wide array of arcade cabinets, but traditional arcades are incredibly endangered.
Back in the 80s and early 90s, these locales were all the rage, filled with after-school players hungry for digital entertainment. A lot of 80s kids grew up on these joy-stick-laden machines since consoles wouldn't find their footing until the later part of the decade. One of the best releases to come from this time period was Gauntlet, an Atari-developed dungeon crawler that is coined as one of the first of its kind to offer multiplayer.
It's a simple top-down adventure that meshes arcade action and RPG elements beautifully. It's no wonder a lot of games within the genre looked to it for inspiration in the future. For some reason I thought it might have been called Cobra Command And its not Thunder Blade in case you were going to say that. Remember, you cant see the helicopter, its the POV of the pilot.
An approximate date for the game would be helpfull. Fear your thoughts because they become your words Fear your words because they become your actions Fear your actions because they become your habits Fear your habits because they become your character Fear your character because it becomes your destiny Therefore: Thinking and nurturing positive thoughts, at any point in your life, can change your destiny. It is a FMV game. In Japan, the game was called "Thunderstorm". I really think it is cobra command..
I have the game for my Sega CD. It's not bad -- but it still feels a little creepy seeing the WTC so up close and personal every time you play. Pretty sure it's that one, Wali- check your source again. It'd help if you said whether it's Laserdisc or not.
Replies: 7 Last Post: , AM. Replies: 65 Last Post: , PM. Helicopter game By Stark in forum Classic Gaming. Replies: 13 Last Post: , PM. All times are GMT The time now is PM.
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