It stand for 5 japanese words :. The purpose of this game is to demonstrate the benefits of implementing 5S in the workspace, and in your personal life. This board is your current workstation, and your goal is to click on each card, in sequence, from 1 to You will have 30 seconds to accomplish this task. Don't worry , at first, this task is impossible to accomplish.
But, at the end of the game, you should be able to accomplish the task. Let's start with the first concept of 5S : Sort. We remove all unnecessary items. It's much easier and safer to work in a cleaner environment. The second concept is Shine. If you are looking for an all encompassing training package for your 5S training needs then this will likely meet your expectations.
The book is useful and comprehensive I have a copy and the simulation I have also used. This 5S Training package and simulation will be invaluable if you don't have the time yourself to put together a comprehensive package. Like all of the other games and simulations above it is easy to follow and effective when used.
Again there is no need to use it exactly as it is written you can adapt many of the materials to better reflect your own products and processes. There are lots of good examples of how to use visual management as part of an overall business improvement process as well as within 5S.
Many people fail to realize that after standardization, the most important benefit of 5S is that of making problems obvious through visual management.
No matter if you are an operator on a machine or the president of the board, if you see something out of place it is your responsibility to question why. This package looks at this aspect of 5S that the simpler simulations and training packages ignore or fail to cover well. Those of you who are more creative may wish to create your own version of one of the games from above.
All of the 5S games take you through a process of improvement that is measured by the time taken to assemble simple models or arrange letters. Each stage of the game then using the requirements of 5S to rearrange and improve. This can be easily replicated using Lego bricks and tackle boxes tool boxes. I used to carry a series of them that were arranged as per the principles of 5S.
The first had all of the required parts to assemble a simple model, plus many additional parts all mixed in the bottom of the box with a poorly written set of instructions.
The final box had only the required parts, clear photographic instructions, and all of the parts oriented and arranged in the order required. As you can imagine it would take a few seconds to arrange the model from the final box and a few minutes from the first if they got it right at all.
You can also download simple paper exercises that can then be used to demonstrate the steps of 5S such as the 5S numbers or letters game. Thank you for reading outsidethelines, the topic choice of 5S games and training simulations is very much in line with all of my other hubs around lean manufacturing, just this time I wanted to try to promote some of the products available out there to buy. Starting a Business. Business Names. Business Plans.
Workplace Issues. Human Resources. Company Culture. Business Certifications. In our game, ask the participants to mark strikethrough or encircle the unwanted items in the sheet of Round 1 using a red pen. Then Issue the Sheet of Round 2, saying that all the unwanted items were removed from the shop-floor. The Objective of 2S is to minimise searching and unnecessary movements of people on the shop floor.
Ask the participants to suggest an arrangement of required items on the sheet. It is obvious! We need to arrange the numbers in rows and columns in sequence.
When we play this round, there is an obvious advantage to the people. By now, they become familiar with the location of the numbers, as the numbers are arranged, and they had connected them in the previous round. In many instances, people will find out that the number 36 is missing in the sheet only during this round. By Round 4, participants would have comfortably achieved the task of connecting the numbers one to sixty within 30 seconds.
Round 5 will be a cakewalk. The standardisation of sequence and the shape of the numbers will reduce the burden and need to look at each number.
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